Lately, we’ve been playing a lot of Monster of the Week. I’ve found that MotW is great for campaigns that run about 6-10 games max, but if you wanted to run a longer story your hunters tend to get way over-equipped pretty quickly and have to either be swapped out or put in the back seat and have one of their followers take point. That didn’t really sit well with me or my group, so I worked out another way to do experience in a slower, but still pretty fun way.
What changes from the core rulesets:
- No more marking experience. If a move would have you mark experience, instead you may gain back either 1 health or 1 luck (at the player’s choice).
- No end-of-game experience voting. This was a hard hit for me, as this is one of the most charming parts of MotW. But it was contributing to the “too much, too fast” problem.
- Leveling is “milestone” and only happens at the end of a mystery. As a longer campaign may have dozens of mysteries, this only happens when the current one is totally resolved.
How Tarot Leveling Works:
So, first you will need a tarot deck. I use only 42 of the cards, namely the major arcana, the suits (king, queen, knight, page), and the aces. I leave out of the deck the number cards (2-10) for each suit. Each one of these cards has a different leveling option (see the table below). Once a mystery is complete, I shuffle the deck and deal out one card to each player.
Cards come in two varieties:Read More
Good morning, everyone! I have been playing MotW in a steampunk setting and decided that we needed more than a handwave conversion of items and equipment. I made these cards to have something flexible that would allow my players to make items that fit their characters.Read More
Falleron site will be going through some hiccups. Good news: I’m still here and new content is coming. Bad news: everything is gonna change a for a while.
Good morning, everyone.
This will be the last post on this website. For those of you who have followed my art since 2013, I thank you for doing so. I’ve had a lot of fun with this over the years, but since last summer my heart really hasn’t been in to this. With the death of a loved one, I left one more year to see if my creative spark would come back and, while it did, it was not with fantasy map making. While I will still make art from time to time, it won’t be enough to really justify the upkeep costs of this website.
Look for my creations popping up on Reddit from time to time. Otherwise, enjoy the art here for the next month or so. If you have any favorites you would like to save for future use, I encourage you to do so quickly. The site will be coming down in late July.
Thank you again for following my art, and I hope these maps have brought some enjoyment to your games over the past six years!
The Skyland of Equinox is a floating island that drifts among the crowds and, in the Age of Memories setting, is the ancestral home of the Eladrin Elves. With each season in perfect balance thanks to powerful ancient magics, the island is a paradise for those fortunate enough to live on it.
At least, until things go wrong in this campaign causing it to become a dangerous and wondrous place to explore.Read More
A commission from late last year, this is a steampunk/fantasy museum!
Come when the museum is open, or stage a daring infiltration avoiding lazers and countermeasures for a neat fantasy heist!
Maps should be back online by the end of the week.
For a bunch of reasons, I will be slowing my update schedule in 2019 substantially. Stuff will still post, but at a much slower rate.
Look for the next map set in late January. As shown in the Featured Post, most of the maps this year will be themed around Briarthorn, a 1920s era setting.