Falleron Maps: 2017 Retrospective

At the beginning of 2017 I wrote a resolutions post planning out what I wanted to accomplish for this year. My yearly goals were to produce two maps a week (on average), and to update our handbook to 5th edition.

In both of these I ended up pretty successful! The handbook is finally up and running with the updates this month, encapsulating months of writing and playtesting of the racial traits, items, and classes. This year I produced just shy of 180 maps for a number of campaigns, which is over three a week on average, and pushed the boundaries of what I had done substantially. My 3d art especially has improved.

I’ll likely write a post with my 2018 goals, but this post is focused on what I accomplished this year. Each mapset I made can be found below, sorted by timeframe and project. This page takes a while to load, so be patient!

January-March 2017: Daytown City Maps

 

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February 2017: Highchurch Celebration Maps

 

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March-April 2017:  Kingsbridge

 

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April-June 2017: Lion’s Guard & Daytown Mines

 

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May 2017: Crownbridge Castle

 

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June-July 2017: Charm Headwaters & Witchwood

 

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July-August 2017: Abyssal Depths Dungeon

 

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August-December 2017: Bentleyshire

 

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September 2017: Lock Gladbaegol

 

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December 2017: Falleron 2018 World Map

 

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