Falleron has a few classes and class archetypes that have cropped up organically as we’ve played over the years. Below is all the ones we’ve officially captured and built for 5e:
The Haberdasher – Originally embodied by Hatman, Bruce Richards has taught a select few number of sidekicks the ways of the hat, which have then been passed on to others.
The Fool’s Oath – Following the path of The Fool, the trickster god of Falleron, paladins who follow the Fool’s Oath are focused upon wandering the earth with the aid of their carved staves and clubs. For those seeking an unarmored melee hero with a lot of flavorful out-of-combat utility, the Fool’s Oath paladin can be a great option.
Warlock Patron: The Three Sisters – A warlock patron reaching out to the plantfolk demigods, focusing upon creating areas of overgrown difficult terrain that provide the player with considerable and powerful combat bonuses. For those seeking a druid-eque warlock patron, this is a great place to start.
Warlock Patron: The Maker – A warlock patron dedicated to the craftsmen and constructs of the world, focusing upon summoning a large number of robotic constructs to do your bidding while you craft more from a safe distance. For those seeking a pet-based warlock patron, this is a great option.
Warlock Invocations and Errata – Falleron has changed a number of core mechanics (including the Pact of the Blade) to make more forms of play usable with the Warlock class. In addition, we have added a number of Invocations for all Warlocks along with custom invocations for our two custom patrons (The Three Sisters and The Maker) along with the somewhat lacking UA Undying Light patron.