Located just off the shore of the magical college of Versity, Versity Gardens serves as a relaxing park and place to practice the arcane arts… but beware other students!
Originally created in April 2015 as one of the three possible opening stories for the Boarhardt Guild Campaign, this was one of the first maps that I made and was satisfied with enough not to have eventually deleted. Looking back now, the saturation across the entire map is way to high and the use of pre-existing art assets pulled from Roll20 makes me a bit sad (the tent and house). I may one day remake this should the party ever head to Versity.
I later added an interior secondary map for the groundskeeper’s house and the battle tent on this map:
The first world map of Falleron. At the time we had a “Game of Thrones” feel going with the original plot where all players were mostly human and the story revolved around the great houses (seen colored here) battling over which heir would get the throne. That eventually was set aside by the end of the Boarhardt Campaign, but the impact of this initial incarnation of the world went a really long way towards fleshing out how things eventually ended up.
Many of the early encounter maps (those made in Spring 2014) directly correlate with the “zones” on this map.
The original Revalia Map, circa 2006. Ten years later we actually visit the place! This is a very, very old map from well before I even started playing Pathfinder or using Roll20. This was originally a map made for a NaNoWriMo story written about the Squires of Revalia, a sort of fantasy murder mystery.
With us finally visiting the city, I used a lot of what I originally made in the telling of the current story, but pretty soon I’ll need to revisit this for a more modern and polished area map.