Briarthorn (2019)

Briarthorn was a short lived, but well designed foray into the Monster of the Week system. Using some high-cost software, I made a number of maps for this game in 3d applications which came out quite nicely. While I likely will not be going back to this style of work, both because it relies on about 60% purchased assets and takes just way too much time per game session, I really like what I was able to put together. Check it out: