This week we have the dreaded Creeping Meadows. This is the battlefield between the Summer and Winter Courts of the Faewild. It is a strange
The Crystal Forest appears to be a tranquil woodland filled with glowing trees. As with most things in the faewild, the beauty goes hand-in-hand with
This week we return to the Faegate project for another trip into the Faewild. This week we have a set of maps set in the
The Annwyn is essentially the chipper-shredder of souls. The dead go to this miserable realm of necrotic energy, get churned up into raw essence, then
This week, we hit the jungles of Jemai to connect another location to the Faegate Network: the Green Realm! This jungle hinterland is protected by
Today we return to the swamps near Barrelbog to connect another location to the Faegate Network!
Returning to the faegates that have been previously posted, this week we have lore on how they can be operated by would-be temporal travelers!
This map was the first Monthly Map Lottery from this year! Each month my Patreons get a chance to suggest an idea they want made,
Another location on the Isle of the Hunt, this mysterious cave has a strange hole in the very back that emanates an arcane shadow that
The Isle of the Hunt has many named locations, but only a few have dedicated maps due to how that campaign was run. This is
This week we have a bit smaller focus compared to last week’s megapost. Sometimes you need to have an encounter where players pick which direction
This week we return the the Mt. Garnet Mines for an additional level and all of the variations as part of the complete Mt. Garnet
This week we have another Potter’s Field Map, this time for Pelly’s Fish N’ Tackle. Giving GMs riverside fishing encounter map has been something I’ve
After some initial playtesting and development, the Falleron Druid is about ready for wider review. The core 5e Druid is a curious class that seems
This week, we return to Potter’s Field! The Mixwater Mill is one of the only ways to cross the river near Garnet Crossing. This makes
A while back I was commissioned to make a battle-royale style map for the Scourge of Heinrich campaign. This map had players (myself included) hop